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Revision history for this page on the wikienMediaWiki 1.13.3Wed, 04 Nov 2026 03:29:16 GMTArnaudWigan1104: New page: Club Penguin Mission Eleven, <em>The Veggie Villain</em>, was just launched in Club Penguin. This mission picks up where the last one left off, and Herbert the Polar Bear is attempting to ...
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<p>New page: Club Penguin Mission Eleven, <em>The Veggie Villain</em>, was just launched in Club Penguin. This mission picks up where the last one left off, and Herbert the Polar Bear is attempting to ...</p>
<p><b>New page</b></p><div>Club Penguin Mission Eleven, <em>The Veggie Villain</em>, was just launched in Club Penguin. This mission picks up where the last one left off, and Herbert the Polar Bear is attempting to put the PSA out of business. You can start the mission by visiting HQ and selecting it from the Mission list.<br />
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This is the total walkthrough for Mission 11. It's one of many [http://club-penguin-secrets.com/2009/01/club-penguin-missions/ Club Penguin mission cheats].<br />
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Get on over to the HQ and begin Mission 11<br />
Talk to Gary the Gadget Guy. He&#8217;ll ask you to guess what kinds of seeds you found before. Your first set of options are all incorrect, so just pick one. He&#8217;ll ask again, and then choose, &#8220;Are those corn seeds?&#8221;<br />
Utilize the map in the upper corner or the spy phone in your inventory to go to Town. Then go inside the Gift Shop.<br />
Click on Rookie to talk with him. When you&#8217;re finished talking to Rookie, click on the corn kernels that are down on the ground.<br />
Now move over to the office door and click on it to go upstairs.<br />
When you arrive in the office, click on Jet Pack Guy to speak with him.<br />
There are some more corn kernels on the floor here. Pick them up and put them in your inventory.<br />
Your spy phone starts to buzz and ring. Answer it and you&#8217;ll get an important message from G.<br />
Your spy phone stops working because something blocked the transmission. Because your spy phone is no longer working, you&#8217;ll need to use the secret entrance.<br />
Now head over to the Ski Village and click on the door of the Winter Sports Shop to go inside. The secret entrance to the PSA Headquarters is in the dressing room curtains. It&#8217;s the one on the right.<br />
Talk with Gary the Gadget Guy. Herbert appears on the screens and you will talk with him too.<br />
After they&#8217;re finished, go back out to the ski village.<br />
Talk to Rookie and then click on the brown penguin to hear why he is crying.<br />
Go to the Beach and then go inside the lighthouse. You will see a DVD disc lying on the ground. It&#8217;s underneath the piano. Pick up the disc and put it inside your inventory.<br />
Scroll to the left and pick up the spray bottle and cloth.<br />
Take the spray bottle and click on the DVD in your inventory. Spray a few times until you get a message about it being enough. Then click on the cloth and wipe the DVD a few times until you get a message that the DVD is completely clean.<br />
There are some special steps now to earn the special prize at the end of the mission. Here&#8217;s where you can do the steps to get the special gift at the end of the mission. We&#8217;re going to fix the poor brown penguin&#8217;s glasses.<br />
Pick up the empty tin can lying on the floor (scroll to the left to see it). Take it outside to the beach and then fill it with water (click on the can in your inventory and then click on the water.)<br />
Return to PSA HQ through the secret entrance in the Winter Sport shot and then enter the Gadget Room.<br />
Place the can on the conveyer belt. Click the lever to move it inside the chamber. Press the snowflake button to freeze it. Then click on the lever one more time to move it out of the chamber. Once it&#8217;s out, the can will fall over and an ice cube will land on the floor.<br />
Click on the ice cube and put it into your inventory.<br />
Click on your Map and then choose the Beach. Go inside the lighthouse and click on the top part of the stairs to go up to the beacon on the roof.<br />
Rory the construction penguin is here trying to fix the telescope. Click on him to speak with him. Give him the ice cube and then pick up the spare lens on the ground.<br />
Go back to the Ski Village. Give the lens to the brown penguin. Now his glasses are fixed and he can see things again!<br />
And now we&#8217;re ready to get back to our missions. Click on the DVD player and put the DVD inside (click on the open/close button, then place the DVD in the tray and press the open/close button again.) It will start playing automatically.<br />
Talk with Rookie and he&#8217;ll mention the box on the side of the player. This is the transmission receiver. Click on the DVD player again and then click on your spy phone. Click the Tools button and then on your wrench. Click on the box on the right with the satellite dish icon on it and it will open up.<br />
Now you will play a game that&#8217;s just like the classic game, Master Mind. The correct pattern changes every time you play and the solution is a little different for everyone. You need to match the colors so that all four are the right color in the right place. Green circles mean it&#8217;s the right color in the right place. Yellow circles mean right color but wrong spot.<br />
Now bring up your map and head to the source of the transmission, which is near the Mine Shack. When you arrive at the Mine, you&#8217;ll see a corn field and a pathway. Click on it.<br />
Proceed along while following the trail of popcorn that is on the ground. You&#8217;ll soon arrive at a pile of popcorn.<br />
Look for a small piece of torn notepaper that is lying on the ground. Click on it and put it in your inventory.<br />
There are some footprints in the snow. Follow the path that leads to the right and keep following the footprints. Pick up the remaining pieces of torn paper as you go and place them on top of the original piece in your inventory. Once you&#8217;ve assembled all the pieces, you&#8217;ll see an icon appear for the note. Click on it and read it.<br />
There is a wooden board next to the last piece of paper. Pick it up and place it in your inventory.<br />
Next, solve the maze. Go back to the pile of popcorn and then navigate the maze using the instructions from the paper you just pieced together. Choose the paths with the watering can, the corn kernels, the fertilizer, the hot sauce and finally the coffee beans.<br />
Next, you&#8217;ll be at a small river that is blocking your way. Use the board in your inventory and put it over the river. Then cross over it.<br />
Grab the kernels of corn from your inventory and put them on one of the torches. The kernels will start to pop and knock the ladder down to where you can reach it. Click on the ladder to climb up.<br />
Talk to Herbert and he&#8217;ll reveal more about what he&#8217;s up to. Try to stop him by unplugging the computer.<br />
You&#8217;ll be transported along with a strange object back to HQ. Speak with G Herbert soon appears again on-screen and his sinister plans are revealed. You&#8217;ve got to get out of here before that device starts popping the super corn!<br />
There&#8217;s an orange book in the middle of a set of colored books on a table nearby. Click on it.<br />
A cool-looking device will emerge from the bookcase to your right. Click on the device and you&#8217;ll get a new puzzle to solve.<br />
The way to solve this puzzle is to slide the pieces around so that the colors on the inner ring match the colors on the outer ring.<br />
A girl penguin will soon appear inside the bookcase. This is Dot from the DS game. Click on her to talk to her.<br />
You&#8217;re just in time. Dot comes to the rescue with a special transporter device that takes you safely outside the Winter Sporting Goods store.<br />
Gary and Dot talk a little bit about the PSA and the EPF. Gary gets a call from the Director of the PSA and it sounds like it might be shutting down for good.<br />
After they stop chatting to you, you&#8217;ll get your mission rewards. There&#8217;s a medal for successfully completing the mission and a special gift from Dot. You did it! You&#8217;ve successfully finished Club Penguin Mission 11.</div>Wed, 28 Mar 2012 17:52:27 GMTArnaudWigan1104http://www.aalf.org/wiki/index.php?title=Talk:Solving_the_Eleventh_Mission_in_Club_Penguin